ENRICHED TV BROADCAST OF A FOOTBALL GAME

Ljubisa Crnadak, Nenad Burgic

University of Banja Luka, Faculty of Electrical Engineering,

Republic of Srpska, Bosnia and Herzegovina

Abstract: In this paper, we present some basic concepts of geometric computer vision and apply them to a real world problem – adding “content aware” annotations during a football game. We developed our solution in Matlab, using a graphical user interface to interact with the user, as well as to input some parameters that substitute for input data, found in a real world system.

Key Words: Image processing; Computer vision; Football; Video annotations; Education; Matlab

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